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Duel Mod
Highgate Haul

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- Introduction -
Valuable relics of the ancient past were being shipped from different parts of the world to Highgate Landing for display at the city’s national museum for an upcoming exhibit. The Highgate cargo vessel named “Ambrosia”, the one transporting the said relics, was expected to arrive at the city’s docks by nightfall. However, two days have passed, and the ship never came.

Worried about what could have happened to the ship and its precious cargo it was transporting, the Highgate government sent out multiple search teams to look for the missing ship and retrieve its cargo at all costs. They returned empty, not even a glimpse of the ship anywhere, until one of the crew members spotted a silhouette of a large ship to the far east while they were disembarking their boats. Commoners from the city and the nearby Bahp Town passing through Magdurus Pass also claim to have spotted the very same vessel on the east, near the Moche.

The search teams were sent out again to head for the acidic wasteland to investigate. They confirmed it to be the missing vessel Ambrosia, however they also discovered something else. As they neared the shores of the Moche, groups of bandits appeared before and engaged them, forcing them to head back to Highgate Landing to report what they found. The government had concluded that the mysterious bandits were salvaging the ship's priceless artifacts for their own selfish needs. In response, they sent an urgent message to everyone all across Cier to help and retrieve them before exhibition day.




- Your Task -
The government of Highgate Landing is calling out to all duelists of Cier to help and retrieve the precious artifacts before the day of the exhibit! You are to search for and locate the grounded cargo ship Ambrosia in the acidic wastelands of the Moche, where you have to retrieve the stolen treasures stored inside the ship and return to Highgate. How it goes is all up to you, so be creative!



- Additional Info -
Location:
The Moche (South-East Cier)

Target: Highgate cargo ship “Ambrosia”

Details:
The Ambrosia is a modern cargo vessel containing precious relics of the ancient past found from different parts of the world which was being shipped to Cier for exhibition day in Highgate Landing's national museum. It and its cargo were expected to arrive at the docks one month before the planned exhibit The ship, however, went missing for nearly a week before its eventual discovery at the shores near the Moche.

Antique items of both technology and magic, these ancient objects existed in the many countries and continents distant from Cier for a very long time, and are the only known surviving relics of those civilizations following their sudden disappearance in these faraway lands. A Cierian cargo ship, named Ambrosia, was sent to retrieve these ancient treasures and take them back to the city for exhibition. These relics, along with the vessel they were contained in, vanished while out at sea during the trip back home.

Nobody knows where the bandits that hijacked - and grounded - the Ambrosia really came from. Many people believe they are Blackwatch thieves, while some believe they were from Old Aether. Another possibility that a few people think is that the ship passed by the Eternum Coast which forced its crew to abandon it, then later drifting into the shores, where bandits in the Moche began to salvage it. Either way, their true origin and motive behind this remains unknown to everyone.




- Rules & Requirements -


  • Official and unofficial Duelists may join, but only Duelists on the Official Duelist Roster will reap the rewards.
  • Both animation and comic entries will be accepted.
  • Each Official Duelist can only partake in this Quest ONCE. If you make an entire Duelist change then you may partake in the Quest again.
  • Your animation / comic can be in any medium (stick figure, sprites, fullbody, 3D, etc)
  • You are allowed to joint with up to 9 other Duelists in this Quest to help you make your animation / comic as well as journey through together.
  • If you team up with other Duelists then you all must come to agreement if you'll be doing an animation or comic entry, you can't do both. You all will submit your entry as one entry, you can not split it up in any way.
  • This quest does not allow Comic Duelists to do animations, so if they aren't an Animation Duelist as well then they can't joint with Animation Duelists UNLESS they all agree to make a comic entry. Animation Duelists are allowed to join both comic and animation joints.
  • Animation Requirements -
    For each Duelist that officially joints with you, add 30 seconds to the minimum length required for your entry excluding intros, credits or any obvious stalling for time methods. (Eg. 4 Duelists = 120 seconds aka 2 minutes)
  • Comic Requirements -
    For each Duelist that officially joints with you, add 8 pages to the minimum length required for your entry. The entire joint must consist 70-80% of 5 panels on the pages. One panel pages are allowed, just don't abuse them.
  • If your entry fails for some other reason then the moderators will let you know what to fix.
  • Once you reach the inner compartments where the relics are stored in, you may decide whether or not the room is heavily guarded by bandits. If you choose to have bandits patrolling the room, you must either sneak or fight through them and take the valuable cargo.
  • You and your band of Duelists may begin your entry by drawing/animating scenes of their duelist travelling from Highgate (or elsewhere in Cier, if you so wish) to the Moche in order to locate the cargo ship. You may also end your entry by having your Duelists return to Highgate carrying the treasures and the government thanking them for their good deeds. This is entirely optional, but is recommended!



- Rewards -
The more Duelists join you on your Quest the higher your base RICE increases for participating as well as the maximum amount of possible Bonus RICE you can get. You will also receive more Gems (our new system) if you have a full house party joining you!

RICE

  • Animation Rewards -:
    • 1 Duelist = 3 White Base RICE for participating and finishing.
      & a maximum of 3 Bonus White RICE can be rewarded based on quality, quantity, effort and overall appeal.

    • 2 Duelists = 4 White Base RICE for participating and finishing.
      & a maximum of 4 Bonus White RICE can be rewarded based on quality, quantity, effort and overall appeal.

    • 3 Duelists(or more) = 5 White Base RICE for participating and finishing.
      & a maximum of 5 Bonus White RICE can be rewarded based on quality, quantity, effort and overall appeal.

  • Comic Rewards -:
    • 1 Duelist = 3 Brown Base RICE for participating and finishing.
      & a maximum of 3 Bonus Brown RICE can be rewarded based on quality, quantity, effort and overall appeal.

    • 2 Duelists = 4 Brown Base RICE for participating and finishing.
      & a maximum of 4 Bonus Brown RICE can be rewarded based on quality, quantity, effort and overall appeal.

    • 3 Duelists(or more) = 5 Brown Base RICE for participating and finishing.
      & a maximum of 5 Bonus Brown RICE can be rewarded based on quality, quantity, effort and overall appeal.


Cierites

For more information on what Cierites are then click here. If you can get the maximum amount of Duelists to group up with you in this Quest then everyone will gain one extra Shard.

  • 1-2 Duelists = 2 Shards for each Duelist.
  • 3 Duelists (or more) = 3 Shards for each Duelist.


Optional Rewards
Grateful for your help in retrieving the stolen cargo, the governors of Highgate Landing offer you one of the following artifacts as a reward. If you finished your entry with a band of Duelists, then you may pick either of these. However, there is only one of each, so you and your team cannot have the same item at once.

  • Scepter of Aeosinna
    - A priceless relic lost during a great war in a faraway land, this enchanted scepter grants its wielder greater resistance against most forms of magic, especially plasma-based magic. The jewel at the top of the item, which is believed to be the source of the magical power surrounding the scepter can be taken off to be forged into equipment to enhance their properties like durability, or into armor to provide its wearer the same type of resistance to magic, albeit slightly weaker compared to having the jewel attached to the scepter itself.
  • Wanderer's Compass
    - A small cylindrical object made of silver which projects a holographic map of the current location its user is at through scanners installed on its sides. Carved patterns at the top resembles that of a constellation, with a large circle at the middle where the projector housed inside projects images out of. The compass-like object fits perfectly on one's palm, and is small enough to fit inside a pocket.
  • Coin of (Mis)Fortune
    - This magical gold coin was believed by many to be both a gift and a curse to those who wield it. By flipping the coin, one activates its magical power, and which power they are granted are always random, and depends on which side faces upward. If heads, a useful power will be granted to its wielder, and can range from damage resistances to a slight speed boost. If tails, then a curse will be granted to its wielder, and can range from a sick and feverish feeling to a numbed body part. These effects only last for at least 4 seconds, at which point it vanishes. However, there is a side effect to these: once an effect fades out, the user will feel ill for a short amount of time before fully recovering back to their normal state.
  • Magi's Emitter
    - Formerly under the possession of a well-known magician, this mystical weapon is capable of channeling its user's inner magical energy, then materializing it into bolts of energy to be fired. While it looks and works like a revolver, it does not fire real bullets unlike a normal one would, and instead, fires charged blasts of magical energy. Magic nullification abilities instantly disable this weapon's ability and render it useless, turning it into a mere toy gun until it regains its power.




- Deadline -
May 18th


- Entries -

@StarboundN7 - 3 Base Brown + 2 Bonus Brown
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Link to their entry: https://imgur.com/a/1sAUD


@Applecharm11 - 3 Base White + 3 Bonus White
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Link to their entry: http://www.hyunsdojo.com/dojo/13425/


@Kuinini - 3 Base White + 2 Bonus White
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Link to their entry: http://www.hyunsdojo.com/dojo/13507/


@JoyStick - 3 Base White + 2 Bonus White
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Link to their entry: http://www.hyunsdojo.com/dojo/13547/


@HunterZ - 3 Base White + 2 Bonus White
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Link to their entry: https://www.youtube.com/watch?v=tSlukUy ... e=youtu.be


@_Inky_ - 3 Base White + 3 Bonus White
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Link to their entry: https://youtu.be/Ayg6iTSgyT4


@Xenophacilus - 3 Base Brown + 3 Bonus Brown
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Link to their entry: https://imgur.com/a/y1aUMUY


@NeoNyle - 3 Base Brown + 2 Bonus Brown
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Link to their entry: https://imgur.com/a/BU0w23e


@Andrewjetcraft - 3 Base Brown + 1 Bonus Brown
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Link to their entry: https://imgur.com/a/JfLDUSR


@Fae - 3 Base Brown + 2 Bonus Brown
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Link to their entry: https://imgur.com/a/cy6g180


@Clueboe - 3 Base White + 3 Bonus White
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Link to their entry: https://youtu.be/28pHz4GlTUk


@Kursura - 3 Base White + 3 Bonus White
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Link to their entry: https://sta.sh/0ljro2jwitx


@Vercreek - 3 Base White + 2 Bonus White
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Link to their entry: https://www.youtube.com/watch?v=d75gJqWu9Ng



@Kenshi - 5 Base White RICE + 2 Bonus White RICE
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@Master_of_Stardust - 5 Base White RICE + 1 Bonus White RICE
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@DRIX0 - 5 Base White RICE + 3 Bonus White RICE
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@Kenamy - 5 Base White RICE + 3 Bonus White RICE
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@Shaz9015 - 5 Base White RICE + 3 Bonus White RICE
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Link to their entry: https://www.youtube.com/watch?v=FNWI6TJqamM


@PowerAnimations - 3 Base White RICE + 1 Bonus White RICE
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Link to their entry: https://www.youtube.com/watch?v=gwebxDXBmkQ


User avatar
Suspended User
finally ffs a quest!

you must think you're pretty funny, huh?

User avatar
Ninja
HOT DAMN LETS GO YALL

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User avatar
Soldier
OH snap lezz goooooooo

I believe in Jesus Christ. If you're not afraid to admit it then paste this into your signature.

My duelist

User avatar
Soldier
*Cracks Knuckles*

Alright Void, let's show your fellow Duelists what you're made of.

God Bless!

Void: viewtopic.php?f=47&t=9113

Status: Dueling - Vortex (unofficially)

User avatar
Villager
Me: UUhh! cool! come on alex,go to help!

Alex: of course!!

my duelist: viewtopic.php?f=48&t=16020

User avatar
Soldier
y e s v e r y n i c e

fͬ̈́͂҉͓͚͉̹̗̘͔e̡̘̫̘͎͑ͣ̆̓̍̄͝e̴̘̞̣̝̝͐͊ͨ̑͒l̨̤̺̬͔̗̻͈̜͋̚͠ś̙̞͇̠̳̄ͬ̋ͧ̂ͮ̚ͅw̓̒̂̌ͬ̔ͭ̌҉̬̫͖̞͙͚̤͔͍͘e̡̜̥̟̰̟̟͇̠ͪ̒̚̚̕i̐͗҉̫̀r̗̗͎̱̰ͤ͊̇̔ͥ̈ͥ̿̉͘͝d̷̨͐̄̿̐͒ͫ̄̃̚͏̼̰̠̣͓͇͎ͅm̧̮̗͍͇͇̐͊ͮͭ̄͒͛ả̵͎̥̹̳͓̥͗̿̇̐ͬ̈̏̌́n̯̲̤̬͎̦͚͌̊͒̆͑ͭ̅ͪ͞

User avatar
Soldier
Looks interesting, I'll see if I can make something. I have a question about this bit - "The government of Highgate Landing is calling out to all duelists of Cier". How are they alerting everyone so quickly? Is there a phone equivalent in Cier, or any other fast communication method?


User avatar
Villager
Well sign me up cause am gonna bust some bandits.

Everyone has a story what yours?

Duelist: viewtopic.php?f=48&t=17303
Status: Dueling Kayten, and Nora 0025

User avatar
Soldier
So are the artifacts within the ship? Or is it just some random precious cargo?

Either or works for me.

God Bless!

Void: viewtopic.php?f=47&t=9113

Status: Dueling - Vortex (unofficially)

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